UX DESIGNER
HEY, I'M MILES.
I'm a certified and experienced end-to-end UX/UI designer for multiple devices with a background in teaching and e-learning and a Masters in Edtech.
I draw on all my experience to help people solve problems, learn and augment what they do through great design. My goal is to bring joy, engagement and meaning to people’s lives.
UX DESIGNER
HEY, I'M MILES.
I'm a certified and experienced end-to-end UX/UI designer for multiple devices with a background in teaching and e-learning and a Masters in Edtech.
I draw on all my experience to help people solve problems, learn and augment what they do through great design. My goal is to bring joy, engagement and meaning to people’s lives.
Portfolio
LUXURY VILLA SALES APP.
How I used user research and user journey mapping to align diverse stakeholder needs and create a sales tool to help luxury villa sales reps engage prospects and generate leads.
Role: End-to-End UX/UI Designer
Objective: Generate Leads To Sell Luxury Villas
User: Sales Reps
Device: iPad
Stakeholders: Sales Reps, Client CRM, Buyers, Hotels, Internal Client
Project Type: Commercial (Contracted by Soluis)
Portfolio
How I used user research and user journey mapping to align diverse stakeholder needs and create a sales tool to help luxury villa sales reps engage prospects and generate leads.
Role: End-to-End UX/UI Designer
Objective: Generate Leads To Sell Luxury Villas
User: Sales Reps
Device: iPad
Project Type: Commercial
THE VIRTUAL HIGH STREET.
How I created an onboarding experience to help users quickly understand and navigate through a virtual high street experience with interactive shops, library and art gallery in the Metaverse.
Role: UX/UI Designer
Objective: Showcase commercial and community possibilities in virtual reality
User: Politicians and VR event attendees
Devices: Virtual Reality & iPad
Employer: Edify
THE VIRTUAL HIGH STREET.
How I created an onboarding experience to help users quickly understand and navigate through a virtual high street experience with interactive shops, library and art gallery in the Metaverse.
Role: UX/UI Designer
Objective: Showcase commercial and community possibilities of virtual reality
User: Politicians and VR event attendees
Device: Virtual Reality & iPad
Project Type: Commercial
USAWA FITNESS APP.
How I designed the UI for a responsive fitness web-app to help keep users motivated and help them find time to workout around their busy schedules.
Role: UX/UI Designer
Objective: Give people an easy way to get active and stay motivated to workout
User: People who are time-poor with sedentary jobs
Devices: Web-app (desktop, tablet, mobile)
UX Course: Careerfoundry
How I designed the UI for a responsive fitness web-app to help keep users motivated and help them find time to workout around their busy schedules.
Role: UX/UI Designer
Objective: Give people an easy way to get active and stay motivated to workout
User: People who are time-poor with sedentary jobs
Devices: Web-app (desktop, tablet, mobile)
UX Course: Careerfoundry